Spgd (Fallout4)
Represents a Shader Particle Geometry form. This form is a work in progress.
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Description
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string EditorId
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Gets or sets the Editor ID associated with this form.
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uint FormId
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Gets the Form ID associated with this form.
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Name
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Description
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bool HasTag(string)
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Determines whether this form has been tagged with the specified text.
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void Tag(string)
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Tags this form with the specified text.
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